
Spinning Cube: A Pure C Experiment in Graphics and Algorithms
Introduction Programming is all about problem-solving, and sometimes the best way to improve is by challenging yourself. In my latest side project, I set out to write a 3D spinning cube entirely in C—without looking anything up. No tutorials, no external help—just raw problem-solving and deep diving into low-level programming. This project, hosted on GitHub (itsferguson/spinning-cube), was an opportunity to practice my C skills, experiment with complex linear algebra, and implement convex hull algorithms in a self-contained, pure C environment....